How To Make Better Game Design Decisions
If you ever feel like you’re really worn down at the end of the day and you feel like you don’t have the ability to make proper decisions, well there’s some science to that...
If you ever feel like you’re really worn down at the end of the day and you feel like you don’t have the ability to make proper decisions, well there’s some science to that...
You ever wondered how to be more effective in a team? We’re going to talk about how you can how you can get other people to kind of be more effective with you, coming...
You’ve ever thought you can’t be something because of who you are now or you think that your current person conflicts with the thing that you want to be? We’re going to talk about...
Today, we’re going to talk about SHINY OBJECT SYNDROME. Yes, it has a name. I googled it and I learned that a lot of people struggle with this problem just like we do. That’s...
Marketing / Monetization / Motivation
by Game Dev Underground · Published July 31, 2017 · Last modified August 24, 2017
Today we’re going to be talking about advertising in indie games. A lot of people say that advertising is dead in indie games. I hear a lot of people say advertising doesn’t work. I...
Today we’re going to talk about a question that I receive in an email that basically was asking how do you know when you’re ready to start making games. I see this question in...
Today, we have another fantastic subject. I still struggle with laziness. In fact, I’m still working on how to overcome it. A lot of programmers are lazy. And despite what Bill Gates might say—he...
Today, we’re going to talk about a question that one of our members asked and is really concerned about: Can bad programmers make good games? The way I want to approach this is really...
by Game Dev Underground · Published July 26, 2017 · Last modified August 24, 2017
Today I want to go over a series of landing pages that I think are really good. If you don’t know what a landing page is, a landing page is essentially a one-page website...
Today, I have something really cool to share with you. I stopped using those large game design documents a while ago and I started using these cool, super short documents that helps me keep...
by Game Dev Underground · Published July 22, 2017 · Last modified August 24, 2017
Let’s take a look at some really cool things that I think most Indies should know about. I think it’s really important that you understand your different options when it comes to funding a...
by Game Dev Underground · Published July 21, 2017 · Last modified August 24, 2017
We’re going to talk about something that’s super interesting. We’re going to talk about game design theory. But not the whole subjective of theory, we’re going to talk about one specific piece of theory...
Marketing / Monetization / Motivation
by Game Dev Underground · Published July 20, 2017 · Last modified August 24, 2017
We will talk about a cool subject, which is Why Most People Will Never Make It Through Your Game And Why That Matters. This has been a kind of a common theme throughout a...
by Game Dev Underground · Published July 19, 2017 · Last modified August 24, 2017
We’re going to talk about the difference between software and games. Now you might be thinking, “Why is this important? Why do I care? What’s the difference?” Well, software has very different design philosophies...
Marketing / Monetization / Motivation
by Game Dev Underground · Published July 18, 2017 · Last modified August 24, 2017
Today we’re talking about excitement because excitement is really exciting. When it comes to game development, I know the types of people that are in the range of the spectrum. I know the people...
Today, we’re going to talk about which platform should you make games for. We’re going to talk about specific platforms. We’re going to go into some simple concepts about each one. Which one you...
Today we’re going to talk about the famous subject of PROCRASTINATION. I’ve received a lot of emails about this, a lot of comments, a lot of tweets, and it’s something that I’ve been wanting...
Innovation is one of my favorite subjects because it’s a word that’s misunderstood a lot. It also means a lot in the tech and game development communities. We all like to create unique things....
Today I want to talk about this feeling of defeat and inadequacy. I’ve experienced this a lot in my life. I always told myself that I was going to be a millionaire by the...
Today, we’re going to talk about “overwhelm” because I find that a lot of people in game development get overwhelmed on all the stuff that they learn, all the stuff that they want to...
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