Tagged: minimum viable product

Indie Game Dev Tip #4 – Why You Should Build to Ship 0

Indie Game Dev Tip #4 – Why You Should Build to Ship

Today, I want to talk about a concept that I think has really helped me get to a lot of places in a lot of different areas of my life. That’s the whole concept...

Indie Game Dev Tip #1 – Quantity Is Better Than Quality (5 Reasons Why) 0

Indie Game Dev Tip #1 – Quantity Is Better Than Quality (5 Reasons Why)

Today I want to talk about something that I’ve seen a lot about on social media lately. The debate of QUALITY VERSUS QUANTITY. I have chosen a side based on experience of doing all...