persistence Posts

60 Tips to Stay Motivated and Finish Your Indie Game

60 Tips to Stay Motivated and Finish Your Indie Game

When I started programming WAYYYY back in 2005, making stuff was awesome. But more often than not, I found myself starting on projects and abandoning them when something else that was cooler popped into my head. When I eventually moved on to bigger more ambitious projects, I would find myself abandoning them deep into the build process, never wanting to look at them again. People would ask me what I did, and I would tell them I was a game developer. Then they would ask to see some of my games.

For a long time I felt like a failure, and it really bummed me out. I started to look around and ask for help on the internet, to see if any poor soul had the same issues I had. As it turns out, the vast majority of indie developers struggle with these very things. Finishing a game seems to be one of the single hardest things for an independent developer to do. The fact that such a deeply personal feeling was so common and universal blew me away. I know what that shit is like, it sucks. It made me feel horrible to work on all these things I was passionate about and never be able to complete them.

But one day not too long ago, I broke through and actually finished my first game. It took me 10 years, but I did it. Here are some things I’ve learned on that long, hard journey to stay motivated and finish my game.

 

Why Being Broke And Having No Budget Is Great For Making Video Games

Why Being Broke And Having No Budget Is Great For Making Video Games

I remember it like it was yesterday. My bank account notified me that my balance was at $0.15 the same day that I had gotten an email about my largest client pulling my biggest project. In an instant, the  majority of my income went down the drain. Good times.

Now had I let that stop me and make me quit working on things I loved, I never would have learned a few extremely valuable lessons.

I’m not gonna lie, that winter was ruff. It was right around the holidays, and I was visiting friends and family at the time. But I got through it, and I kept working on my projects. And the things I learned that winter will be with me for the rest of my life. And lucky me, I get to share them now with you. Here are the 3 things I learned about why being broke is surprisingly awesome for making games.