Slime Wars
By Timeline Games


Slime Wars is a fun little platformer. Play through regions that have 5 levels and has a challenging boss fight at the end.

Play Now

Platforms:

Status:

Alpha

Genre:

Platformer

Audience:

Everyone

Other devlogs on this game:

Devlog #30: To Beta and Beyond
Devlog by Timeline Games on June 24, 2018.


Devlog #29
Devlog by Timeline Games on June 17, 2018.


Devlog #28
Devlog by Timeline Games on June 10, 2018.


Devlog #26
Devlog by Timeline Games on May 27, 2018.


Devlog #25
Devlog by Timeline Games on May 20, 2018.


Devlog #24
Devlog by Timeline Games on May 13, 2018.


Devlog #23
Devlog by Timeline Games on May 6, 2018.


Devlog #22: Alpha 3 Release Date
Devlog by Timeline Games on April 22, 2018.


Devlog #21
Devlog by Timeline Games on April 15, 2018.


Devlog #20
Devlog by Timeline Games on April 8, 2018.


Devlog #19
Devlog by Timeline Games on April 1, 2018.


Devlog #18
Devlog by Timeline Games on March 25, 2018.


Devlog #17
Devlog by Timeline Games on March 18, 2018.


Devlog #16
Devlog by Timeline Games on March 11, 2018.


Devlog #15
Devlog by Timeline Games on March 4, 2018.


Patch 2.6.3
Devlog by Timeline Games on March 2, 2018.


Devlog 14: New Patch Coming Soon
Devlog by Timeline Games on February 25, 2018.


Devlog #13
Devlog by Timeline Games on February 11, 2018.


Devlog #12
Devlog by Timeline Games on February 4, 2018.


Devlog #11
Devlog by Timeline Games on January 28, 2018.


Devlog #10
Devlog by Timeline Games on January 21, 2018.


Devlog #9
Devlog by Timeline Games on January 14, 2018.


Devlog #8
Devlog by Timeline Games on January 7, 2018.


Devlog #7: Happy New Years Eve
Devlog by Timeline Games on December 31, 2017.


Devlog #27
By Timeline Games on June 3, 2018, 7:28 pm.


Hi everyone,


I actually got a lot done this week, like I fixed up some overlapping in sprites some levels.


I also redesigned some of the menus, including Title, Controls, and Extras. I also started working on the Unlockables Menu, which will include the Slime Codex that I talk about last week, on top of also Hard Mode and a Boss Rush Mode.


I also took some of the early sprites, like the Level 1 / Level 2 background and the checkpoints. If you don't know, in the early days of development I used a different program to make the sprites ( one that was specified for a completely different program ) than I use now. They came out in low quality and were blurry. I am now starting to fix up these sprites using the program I use now, and to put them into the game.


Also, because of GDU's closure that is going to be sometime soon, i am going to leave a link to the main page where I also post these Devlogs if you are interested in these,

https://gamejolt.com/games/Slime_Wars_Alpha/209402


See you all next week,

Buttercreeper6




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