By LawrenceParry

Dodge through traffic in rocket powered cars

Play Now



Work in Progress





Other devlogs on this game:

V1.0 & Android release!
Devlog by LawrenceParry on April 7, 2018.

More polish, more vehicles.
Devlog by LawrenceParry on February 20, 2018.

Fine Tuning.
Devlog by LawrenceParry on January 21, 2018.

v0.2 now playable!
Devlog by LawrenceParry on November 3, 2017.

Devlog by LawrenceParry on November 1, 2017.

Where's the game?
Devlog by LawrenceParry on October 28, 2017.

Gameplay and dev update!
Devlog by LawrenceParry on October 24, 2017.

Wreckoning 0.3 back and looking better than ever!
By LawrenceParry on January 8, 2018, 7:00 am.

It's been a while. Work, Christmas, a rabbit eating my charger (I'm not making this up). Back on track with version 0.3. The game looks very different than it did originally. I think that a lighter more fun aesthetic fits the game a lot better. Music has also now been implemented. There have been a host of other changes including:

  • Settings menu.
  • Improved collision with edges of track.
  • Small physics tweaks on each of the vehicles.
  • Traffic can only be destroyed when going a certain speed.
  • Lots of bug fixes.


No comments yet.