Devlogs Read What Developers Are Up To

Great Gale

Getting Social

0
0

Making my game social network friendly so friends can enjoy it!

23 hours ago YGGD THE FALL
Great Gale

Grinding

4
2

Working on my dream

2 days ago YGGD THE FALL
Pyledrvr010

Devlog #3 - Jumper Task Update

28
1

Just a simple update on whats been added / tweaked

3 weeks ago Jumper
TsuyoiRaion

Alpha 0.6 Release and new promo video

23
0

A new alpha, promo video and a website!

3 weeks ago Fragments of Genesis
Pyledrvr010

Devlog #2 - Procedural Generation

38
0

How I went about proceduraly generating the background tiles for my game Jumper.

1 month ago Jumper
Pyledrvr010

Devlog #1 - Jumper (Edited)

44
0

A catchup session on Jumper, and whats next. Also I've broke two of my Devlogs so far, thankfully Tim is an awesome guy and is helping me out. I wont break this one I promise ;)

1 month ago Jumper
Pyledrvr010

Devlog #1 - Jumper

58
1

A catchup session on Jumper, and whats next.

1 month ago Jumper
troshik1991

Split screen gameplay test

93
2

2 players running around and fighting against each other

2 months ago Siege of Supremes
JForthDesigns

Progress Update V1.04

97
2

A brand new video and a Greenlight Submission!

2 months ago Medieval Steve
JForthDesigns

Sow/ Ice world progress

114
2

A short video to showcase the progress I have made on the 'colder' worlds in the game.

3 months ago Medieval Steve
Asix Jin

Calculating the Attack!

112
2

This is the very beginning of Hunter Spade Redux! My 2nd attempt to release a previous Ludum Dare game!

3 months ago Hunter Spade Redux
TsuyoiRaion

Alpha v0.3 Release & Steam Greenlight

115
0

Third build for Fragments of Genesis Alpha is now live on Gamejolt and IndieDB! ^_^ The steam greenlight campaign is live!

3 months ago Fragments of Genesis
TsuyoiRaion

Alpha v0.2 Release

113
1

Changes and fine tuning ^_^ Check it out!

4 months ago Fragments of Genesis
Tim Ruswick

Implementing player feedback and polish

109
0

Turns out the little things make a huge difference...

4 months ago Ascension: The Impossi...
JForthDesigns

Medieval Steve Progress

130
2

I will try to update this as often as I can, with the progress of Medieval Steve.

4 months ago Medieval Steve
Ched80

Yet another mechanic

105
1

An update where I'm adding another mechanic to the game - planetry landing

8 months ago The Vacuum
Ched80

Breaking Physics

107
0

As expected, Implementing an alternative physics code broke the game

9 months ago The Vacuum
Ched80

To C and back again

97
0

Progress on the Vacuum since July(ish)

10 months ago The Vacuum
Tim Ruswick

Designing mechanics around progression...it's harder than it sounds.

122
5

I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.

11 months ago Ascension: The Impossi...
Showing 1 - 19 of 19