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Pyledrvr010

Devlog #1 - Jumper (Edited)

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0

A catchup session on Jumper, and whats next. Also I've broke two of my Devlogs so far, thankfully Tim is an awesome guy and is helping me out. I wont break this one I promise ;)

1 day ago Jumper
Pyledrvr010

Devlog #1 - Jumper

4
1

A catchup session on Jumper, and whats next.

2 days ago Jumper
troshik1991

Split screen gameplay test

46
2

2 players running around and fighting against each other

1 month ago Siege of Supremes
JForthDesigns

Progress Update V1.04

48
2

A brand new video and a Greenlight Submission!

1 month ago Medieval Steve
JForthDesigns

Sow/ Ice world progress

75
2

A short video to showcase the progress I have made on the 'colder' worlds in the game.

2 months ago Medieval Steve
Asix Jin

Calculating the Attack!

71
1

This is the very beginning of Hunter Spade Redux! My 2nd attempt to release a previous Ludum Dare game!

2 months ago Hunter Spade Redux
TsuyoiRaion

Alpha v0.3 Release & Steam Greenlight

71
0

Third build for Fragments of Genesis Alpha is now live on Gamejolt and IndieDB! ^_^ The steam greenlight campaign is live!

2 months ago Fragments of Genesis
TsuyoiRaion

Alpha v0.2 Release

69
1

Changes and fine tuning ^_^ Check it out!

3 months ago Fragments of Genesis
Tim Ruswick

Implementing player feedback and polish

72
0

Turns out the little things make a huge difference...

3 months ago Ascension: The Impossi...
JForthDesigns

Medieval Steve Progress

87
2

I will try to update this as often as I can, with the progress of Medieval Steve.

3 months ago Medieval Steve
Ched80

Yet another mechanic

65
1

An update where I'm adding another mechanic to the game - planetry landing

7 months ago The Vacuum
Ched80

Breaking Physics

71
0

As expected, Implementing an alternative physics code broke the game

8 months ago The Vacuum
Ched80

To C and back again

65
0

Progress on the Vacuum since July(ish)

8 months ago The Vacuum
Tim Ruswick

Designing mechanics around progression...it's harder than it sounds.

87
5

I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.

10 months ago Ascension: The Impossi...
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