Devlogs Read What Developers Are Up To

Cryttexx

Boxtory: Prototype will come this weekend || Devlog #2

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We are searching for Prototype testers because the Prototyoe will come this weekend. If you are interestes write a comment. It would help us so much.

3 weeks ago Boxtory || 2D Platformer
Tim Ruswick

Designing mechanics around progression...it's harder than it sounds.

196
5

I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.

1 year ago Ascension: The Impossi...
Ched80

To C and back again

155
0

Progress on the Vacuum since July(ish)

1 year ago The Vacuum
Ched80

Yet another mechanic

171
1

An update where I'm adding another mechanic to the game - planetry landing

11 months ago The Vacuum
JForthDesigns

Medieval Steve Progress

201
2

I will try to update this as often as I can, with the progress of Medieval Steve.

7 months ago Medieval Steve
TsuyoiRaion

Alpha v0.2 Release

187
1

Changes and fine tuning ^_^ Check it out!

7 months ago Fragments of Genesis
Asix Jin

Calculating the Attack!

171
2

This is the very beginning of Hunter Spade Redux! My 2nd attempt to release a previous Ludum Dare game!

6 months ago Hunter Spade Redux
JForthDesigns

Sow/ Ice world progress

201
5

A short video to showcase the progress I have made on the 'colder' worlds in the game.

6 months ago Medieval Steve
JForthDesigns

Progress Update V1.04

155
2

A brand new video and a Greenlight Submission!

5 months ago Medieval Steve
troshik1991

Split screen gameplay test

160
2

2 players running around and fighting against each other

5 months ago Siege of Supremes
Pyledrvr010

Devlog #2 - Procedural Generation

106
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How I went about proceduraly generating the background tiles for my game Jumper.

4 months ago Jumper
Pyledrvr010

Devlog #4 - Jumper, whats here and to come.

76
1

Just a whats changed update to the game, along with a exciting development!

3 months ago Jumper
Great Gale

Persevere

71
2

Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do. - Pele

3 months ago YGGD THE FALL
Great Gale

The last 10%

60
0

The last 10% it takes to launch something takes as much energy as the first 90% - Rob Kalin Founder of Etsy

3 months ago YGGD THE FALL
GrassWhooper

Shoot N Run Second Iteration (First Dev Log)

31
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the first dev log on my game, and it is the second iteration of it. briefly explain on how to play the game, and the biggest changes from the previous iteration.

4 weeks ago ShootNRun
Ched80

Breaking Physics

164
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As expected, Implementing an alternative physics code broke the game

1 year ago The Vacuum
Tim Ruswick

Implementing player feedback and polish

179
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Turns out the little things make a huge difference...

7 months ago Ascension: The Impossi...
TsuyoiRaion

Alpha v0.3 Release & Steam Greenlight

186
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Third build for Fragments of Genesis Alpha is now live on Gamejolt and IndieDB! ^_^ The steam greenlight campaign is live!

6 months ago Fragments of Genesis
Pyledrvr010

Devlog #1 - Jumper

125
1

A catchup session on Jumper, and whats next.

4 months ago Jumper
Pyledrvr010

Devlog #1 - Jumper (Edited)

117
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A catchup session on Jumper, and whats next. Also I've broke two of my Devlogs so far, thankfully Tim is an awesome guy and is helping me out. I wont break this one I promise ;)

4 months ago Jumper
TsuyoiRaion

Alpha 0.6 Release and new promo video

89
0

A new alpha, promo video and a website!

4 months ago Fragments of Genesis
Pyledrvr010

Devlog #3 - Jumper Task Update

97
1

Just a simple update on whats been added / tweaked

3 months ago Jumper
Great Gale

Grinding

72
2

Working on my dream

3 months ago YGGD THE FALL
Great Gale

Getting Social

71
2

Making my game social network friendly so friends can enjoy it!

3 months ago YGGD THE FALL
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