Devlogs Read What Developers Are Up To

PranavGD

Great News!

46
0

I got my first graphics creation tool, Aseprite!

2 months ago Cubberia
Tim Ruswick

Designing mechanics around progression...it's harder than it sounds.

439
5

I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.

2 years ago Ascension: The Impossi...
Ched80

To C and back again

342
0

Progress on the Vacuum since July(ish)

2 years ago The Vacuum
Ched80

Yet another mechanic

364
1

An update where I'm adding another mechanic to the game - planetry landing

2 years ago The Vacuum
JForthDesigns

Medieval Steve Progress

403
2

I will try to update this as often as I can, with the progress of Medieval Steve.

2 years ago Medieval Steve
TsuyoiRaion

Alpha v0.2 Release

366
1

Changes and fine tuning ^_^ Check it out!

2 years ago Fragments of Genesis
Asix Jin

Calculating the Attack!

352
2

This is the very beginning of Hunter Spade Redux! My 2nd attempt to release a previous Ludum Dare game!

1 year ago Hunter Spade Redux
JForthDesigns

Sow/ Ice world progress

399
5

A short video to showcase the progress I have made on the 'colder' worlds in the game.

1 year ago Medieval Steve
JForthDesigns

Progress Update V1.04

322
2

A brand new video and a Greenlight Submission!

1 year ago Medieval Steve
troshik1991

Split screen gameplay test

319
2

2 players running around and fighting against each other

1 year ago Siege of Supremes
Pyledrvr010

Devlog #2 - Procedural Generation

289
0

How I went about proceduraly generating the background tiles for my game Jumper.

1 year ago Jumper
Pyledrvr010

Devlog #4 - Jumper, whats here and to come.

250
1

Just a whats changed update to the game, along with a exciting development!

1 year ago Jumper
Great Gale

Persevere

243
2

Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do. - Pele

1 year ago YGGD THE FALL
Great Gale

The last 10%

244
0

The last 10% it takes to launch something takes as much energy as the first 90% - Rob Kalin Founder of Etsy

1 year ago YGGD THE FALL
GrassWhooper

Shoot N Run Second Iteration (First Dev Log)

209
0

the first dev log on my game, and it is the second iteration of it. briefly explain on how to play the game, and the biggest changes from the previous iteration.

1 year ago ShootNRun
PranavGD

Done with the first prototype!

38
0

Yup, after smashing my head at a wall for 6 hours today, I'm done with my first prototype.

3 months ago Cubberia
PranavGD

Learnt some new stuff!

32
0

Finished with the second prototype!

3 months ago Cubberia
PranavGD

Completed every bit of planning and documentation

30
0

and I cut the game in half!

3 months ago Cubberia
Pyledrvr010

Devlog #6 - IT'S OUT! And There's a Trailer ;)

186
0

Its been a long hard journey, but finally this month my first game was released, and I'm very excited.

1 year ago Jumper
PranavGD

Completed the main menu, polished it and made it interactive

41
0

I literally spent like 2 hours doing it.. Click here or I'll gift you shiny object syndrome on your birthday.

2 months ago Cubberia
Asix Jin

#8.5 - Recap 1

178
0

Taking a look back on the past two months

10 months ago Tiny Mystic
MuffinMan

Version 1.2

154
0

Now avaliable for Android and iOS. 2 new levels added!

10 months ago Red.
DragonKnight

Monument Race dev log #3 New Version

168
1

The new version of monument race is now playable on itch.io

10 months ago Monument Rivals
Pixels of the Caribbean

Release in kongregate

140
1

please check it out send me some feedback

10 months ago Catch the Rain
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