Prepping for the rework of the core mechanics.
Some more development progress has been made :)
Finished with the second prototype!
A new update available, fixing some bugs and level select maps, and added a new level.
and I cut the game in half!
I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.
Uploaded first promotevid for the game on youtube
the first dev log on my game, and it is the second iteration of it.
briefly explain on how to play the game, and the biggest changes from the previous iteration.
Yup, after smashing my head at a wall for 6 hours today, I'm done with my first prototype.
First Devlog of the project.
Also, i've finally settled on making the interiors for the main home.
Weekly Development Update
HTML5 free to play version must be ready in a couple of weeks
A short devlog about my thoughts on the game
Today is the second day that i have been working on this project. Lets hope that i work on it until completion, we all know how hard that is.
The original vision is still there for the game and i intend to keep it there. I have done a lot since my last log.
I have added persian archers and some other things.
I have been working hard as of late. 1 month of work has been produced and i feel its ready to get some feedback. *Fingers crossed*.
2n1.Club portal goes Beta. Looking for test volunteers : )
A link for the entire development diary
Concept (phase 1) for Stickman AA
Prototype (phase 1)
Prototype (phase 2) more graphic packs
Getting started on my first REAL video game
How this project came to be and how I feel going into developing a game for the first time.