Devlogs Read What Developers Are Up To

Asix Jin

Calculating the Attack!

43
1

This is the very beginning of Hunter Spade Redux! My 2nd attempt to release a previous Ludum Dare game!

4 weeks ago Hunter Spade Redux
JForthDesigns

Sow/ Ice world progress

35
2

A short video to showcase the progress I have made on the 'colder' worlds in the game.

4 weeks ago Medieval Steve
troshik1991

Split screen gameplay test

16
2

2 players running around and fighting against each other

1 week ago Siege of Supremes
TsuyoiRaion

Alpha v0.2 Release

41
1

Changes and fine tuning ^_^ Check it out!

2 months ago Fragments of Genesis
Tim Ruswick

Designing mechanics around progression...it's harder than it sounds.

65
5

I've been working on ascension for quite some time, and its cool. It works. Its fun. But designing how scoring works, how players are rewarded, and how they progress is harder than I thought.

9 months ago Ascension: The Impossi...
Tim Ruswick

Implementing player feedback and polish

42
0

Turns out the little things make a huge difference...

2 months ago Ascension: The Impossi...
JForthDesigns

Progress Update V1.04

15
2

A brand new video and a Greenlight Submission!

1 week ago Medieval Steve
JForthDesigns

Medieval Steve Progress

56
2

I will try to update this as often as I can, with the progress of Medieval Steve.

2 months ago Medieval Steve
Ched80

Yet another mechanic

36
1

An update where I'm adding another mechanic to the game - planetry landing

6 months ago The Vacuum
TsuyoiRaion

Alpha v0.3 Release & Steam Greenlight

45
0

Third build for Fragments of Genesis Alpha is now live on Gamejolt and IndieDB! ^_^ The steam greenlight campaign is live!

1 month ago Fragments of Genesis
Ched80

To C and back again

37
0

Progress on the Vacuum since July(ish)

7 months ago The Vacuum
Ched80

Breaking Physics

42
0

As expected, Implementing an alternative physics code broke the game

7 months ago The Vacuum
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