Game Engines, which one to use?

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Interloper #656 0 52

Hey, so I'm new to game dev and I'm wondering which engine to start using. I want to start making basic 2D games and take it from there.

So my question is, which engine do you use? What are it's features? Why would you recommend it?

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ZaxVax #658 0 32

Hi. If you go from zero, I would recommend to choose the community, not the engine.

Unity 3D, Construct 2, Game Maker: Studio - these 3 engines have biggest communities of developers. You will find lots of tutorials, guides, educational videos, etc. Your questions on forums will be answered much faster, it will be easier to find a team mate if you are social type, and so on.

Go there, hang on the forums and community sites for a day or two. Watch some basic tutorials for these engines. Then you will be able to choose one that fits your needs.

9
Interloper #656 0 52

Thanks Zax. I downloaded a trial of GameMaker yesterday and have been playing around with it a little. Looks like a really cool piece of software, might have to purchase a license ;) 

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PsychoGravy #623 0 22

I personally recommend Unity 2D/3D, because it is a very powerful pre-made engine, along with a large community, which makes it easier to learn more about it.


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