I could use some feedback for Monument Rivals.

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DragonKnight #425 0 331

so I was working on my game for the last few days. and yesterday I released my latest version. and I could use some feedback from you. what I can do better or what I should think changing

8
3xclamation #542 0 35

That's great man, but we need a link.

8
3xclamation #542 0 35

Hey Dragon Knight,


So I played your game. I'm not sure exactly what kind of feed back you are looking for, so I'll give it all to you.


First of all, you game seems to be coming along nicely. The Dice throwing works really well, the sound of the dice and the physics works well.


Things I think you could improve:

  • Lower the blur a bit
  • Allow the player to pan around the board when it's their turn
  • Have a screen in the beginning explaining the rules and maybe even a rule book the player's could reference during gameplay
  • Some of your UI elements are set up incorrectly (Buttons appear off center and out of the window), Play playing your game at different resolutions
  • A lot of your UI windows have no content, I assume it's because I played the unstable version. (actually replayed and saw that the text's color is so similar to the background that I coun't see it say "Sabotage another player's building")
  • Add some filler music for now, I think no music at all would put some early players off (even though its alpha). You can always replace the music later.
  • I would change the board pieces, the pawns aren't super interesting to look at, maybe even animate a small hopping movement with like some dust particles. Playful pieces would complement the great art style you have.
  • You can turn a lot of your board pieces into static objects and bake some of that lighting into your scene. It would make your game perform better and look great!

Dragon Knight I hope I helped you out a bit, and gave you some valuable feedback :) I don't know how long you've been working on your game, but you seem to be making good progress!


Do you have a page/devlog we could check out to see what you're planning in future releases?

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