Being Awesome, Graphic Design, Webdesign, UDK, FPSC, Video Editing,.
Game Dev Underground.
Back in 2009 (I was 10 at that time) my brother gave me this game called Never Winter Nights, I played with the toolset and the scripting for about a year and I made several moduals (One of them was an awesome fan thing of Runescape, I called it Runescape three.) I eventually wanted to move on and find better ways to make games and learn how to create games. So after a few months of browsing and going through my normal life as a gamer, I found a program called FPS Creator, it was a simple and easy way to create FPS Games and I was thinking "Oh man I'm about to make Call of Duty". After I downloaded the demo and messed around with it a little bit I realized that the demo was a bit limited and my birthday was coming up. I begged my parents to buy me a full version of it they did along with several other model packs. During this time I started developing my first game, I got alot of crits... For Example - "How old are you? You act like you're about 10 and nearly every post you make annoys me."
A screen shot of the game - http://i1129.photobucket.com/albums/m520/ervin267/snapshot8.jpg
But I'm glad they criticized me, Because some of it was actually constructive, I look back at my old posts and yes, I was a bit irritating, But I learned from that. The TGC forums helped shape my attitude and who I was. After about 3 years I felt that I was limited by FPSC so I then moved onto a more professional engine, UDK.
In UDK I was learning, very slowly and steadily,there were very few tutorials on the internet and they were either out dated or never worked for me. So I had to learn this engine myself. Its been a year so far and about 3 months ago I started Hero's Legend, a medieval project. Like Mixing Skyrim, Sims, Age of Empires, and Minecraft to create something amazing.