2d art, 3d art, and Programming.
Game Dev Underground.
He's smart, he's nerdy, and his flowing locks make Rapunzel jealous! He's Geometer!
I believe that anyone can make a game, and I'm here to prove it!
I've been making games for sixteen years. Wow, that makes me feel old! I've owned my company, Tech Drone, for 7 years and we develop games in a new and innovative way! We have a rapid development plug-in for Unity called MultiGame that makes development faster and easier, and helps reduce bugs. It's a component-based system that works automatically with any other systems. I've also released several games, notably HeliHavoc, a non-violent helicopter rescue game, and Primita, a hard-as-balls but very short RTS.