
I use Godot 3.0 and I love it better than any other engine I have used. Godot relies on a programming language called GDScript, Godot's own language. It's quite similar to Python, which is one big reason I like it. Also, its very hard compared to GML or even C# or something. It is for that reason it taught me how to optimize code and properly comment it because I can't just keep firing lines of code at the computer CAUZ' ITS DIFFICULT!